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InBev - There is an art to the perfect pint. Can you do it?

WHY:
Having worked with the client to launch Jagermiester in Singapore. They approached us and wanted to launch the "cut above" campaign by having a game in bars which customers could play. How to make that happe, in a time when the internet wa sonly in Cafe's.
The client wanted a game that demonstrated the 7 steps it takes to put the perfect pint of Stella in an interactive way. Each customer would then get a score. Those scores then went onto a leaderboard and were cast online for a competition.

WHAT:
We created a cutting edge flash game that brought together new 3D animation, custom actionscript and visual design.
It was easy to use (after a few pints in the bar) and brought people together to beat their own score.
The winner went on to enter the real-life pour-masters competition in Singapore.


Date: 2008
Client: Pacific Beverages (APAC)
Role: Creative Director